17 September 2013

Blog Banter #49: What is Rich?

I've not taken part in a Blog Banter since January. I figured I should get off my lazy arse and write something for this one. This month's blog banter topic comes from a few sources and focuses on that most important of measurements of an EVE Online Pilot: how much money do you have?
What is "rich" in EVE? Is it simply having more ISK than most everyone else, is it measured in raw numbers of some other ethereal quality? Can you actually be poor? Have you ever lost nearly everything and had to claw your way back? If you are rich, how do you know and how did you get rich?
ISK fixation is rife in New Eden. This likely applies to the native currency of any consumer based society. You need currency to buy things; you need currency to do things; life is full of people focused on getting more and more currency to spend on more and more things. So who is rich? The person with lots of currency or the person with lots of things? And what about the enlightened individuals who don't covet all that they see? If the people with lots are rich does that mean the people with little are poor?
For me, being rich in EVE is all about enjoyment. When I was a new player this meant a Friday night with some beers or wine, listening to EVE Radio and running L3/4 missions alone. Later on in my EVE career my definition of rich changed to include hanging out with a friendly bunch of people in wormhole space running sleeper sites or mining, with solo stuff being relegated to when strictly necessary. These days the idea of playing EVE solo is not a riveting concept and I'd rather not play. The stuff I do do solo is generally administrivia which revolves around making my corp a better place for the other members to enjoy. I am happiest, and feel richest, when I have a small fleet of people clearing sleeper sites, noising up someone else's wormhole, or giggling like schoolkids on comms after we just did something really dumb yet enjoyable.

So, what is rich in EVE? For me, to be rich in EVE is to put yourself in a friendly environment with people you like flying with. If you can log into EVE when you want to and go enjoy yourself then you too are rich in EVE. Of course you need some ISK. Maybe money can't buy you happiness but the total lack of money rarely makes you happy either - if you don't have a ship how can you play? But it's having friends that is most important. And where else but the harsh environment that is EVE could that be more true?

4 September 2013

Long Skills

One of the things that happened during CCP's 'tiericide' of ship skills was the creation of racial destroyer and racial battlecruiser skills. Possibly somewhat foolishly someone at CCP uttered the immortal words "If you can fly it today then you can fly it tomorrow". I suspect that little sentence triggered the biggest stampede towards a single set of skills since EVE launched and people realised learning skills (remember them) were the first thing everyone should train. As a result there is a whole generation of EVE players who can fly every single tech 1 battlecruiser and below.
Shouldn't be long now??
The effect this had on me was, of course, to train the appropriate skills on the main character I have on each account. The secondary effect this had on me was to set me on a sub-capital class ship completionist frenzy with Orea. Fast-forward a little bit and I can fly every single subcap ship with the exception of some T2 haulers and all T2 battleships. This is changing. On EFT I have a planned queue to finish off these ships. There's only 18 skills in it but 186 days of training. This paints some picture as to why I'm not burning through the complete set of subcaps.
About a week ago I finally bit the bullet to put in a battleship V skill. Today this caught my eye in EFT - 27% done but over three weeks to go! Holy cow, I've got another three of these to do. I know for a fact I'll not be putting another BS V skill in once this one is done. I guess the sensible thing to do would be to get some T2 large guns to match my leet Gallente BS skills. Large Hybrid Turrent V is only 18 days away...

...only?!?!?!

21 August 2013

Splash One Legion

It was a quiet night even though there were a few of us on. Most people were up to little pieces here and there but nothing organised was happening. I suggested we clear out some of the sites in the home system and one other person was good to go. Nobody else was up for it and with just two of us it would have been more of a chore than anything.

"The responsible thing to do would be to get some ice product hauled in" I was told. Our reserves had dropped below a month, and with a K-space connection only six jumps from our storage offices they were right. Reluctantly I switched from my PvE Tengu to an Iteron V and headed out. At the same time I logged in my hauling alt and had her take an Orca the 22 jumps from her current location near Hevrice to rendezvoux with Orea in the corp office. I got the first load of ice product hauled in and was back for a second load before the Orca arrived. Filling both the Itty and the Orca I got them to the entry system and hauled the ice in.

I was taking the Orca back for another fill of Ice when the scout in C3a announced a Legion on d-scan. With eight Itty V loads of ice now in the hole I was quite happy to call it a night of hauling. "Can we get the Legion?", I asked. Just then my newly returned corp-mate Epigene logged in and we appraised him of the situation. "Where do you want me" was his reply. Game on. Epigene jumped into c3a at exactly the same time as the Legion jumped into our home system. Talk about a perfect cross-jump. Gerandor in his Broadsword put a bubble up and I reshipped into a Brutix and aligned to the outbound hole.

The bubble had the desired effect: The Legion panicked and jumped right back out into the waiting clutches of Epigene. Polarized, he now had nowhere to go. I hit warp while Gerandor announced he was jumping through to get the Legion bubbled in c3a. This ship was not getting away. Evidently I had hit warp when Gerandor's bubble was still up and I landed 15 km from the hole. Burning the remaining distance I jumped through and burned at the Legion. I am very out of practice with drones and generally forget I have them. This time I didn't and set them loose on the target. Guns blaring, medium neut running, I settled into a lazy orbit around the Legion and watched as his armour melted away.

We didn't expect the self destruct message. In fact we didn't notice it until reviewing combat logs later. The Legion died with 60 seconds left on that clock anyway. The pod died very soon afterwards. This left us puzzled. Why did he initiate self-destruct? Is there some way to dodge a skill point loss by doing that? I need to get on SiSi at some point and check that, unless anyone here can clue me in.

It was with our home well replenished with fuel and a new kill or two on the killboard I went to bed. Sure we didn't get to run sites but who wants more ISK anyway...


18 August 2013

Been Busy

I mentioned recently that post-Fanfest was a really busy time for me in EVE but I never went back to say why. Now would probably be a good time to cover that. For some time the activity levels in Zero have been lower than I would like. Despite our best efforts at recruitment it was proving difficult to get new people into the corp and those we did recruit were largely failing to stick around. Living in W-space with Zero does require a healthy dose of self-sufficiency which many people seem to underestimate regardless of how that point is pressed home. For anyone living in W-space you have to go out and make things happen; nothing comes to those who float in a POS, except maybe eviction. Our home hole was a class 4 wormhole with a static class 4. This meant we always had a minimum of three jumps to K-space, and often more. This remoteness grew harder to live with as activity levels declined. Somewhat ironically it was the remoteness that was causing the drop in activity as potential recruits were put off by being cut off from K-space so. I don't know, kids these days want it all too easy.

Some time before Fanfest we had a corp meeting to discuss the situation and decided on a stay or move vote. The move would be to merge with another of the alliance corps in their C4 with a static C3. If we voted to stay then all was good. If we voted to move then we would move after Fanfest. The result was not as decisive as I had hoped and as I watched the results roll in I changed my mind several times. In the end, not counting my vote, the result was a 50:50 split. That left the decision down to me. I decided to go with my initial instinct which was to move. Where we were going was easy. How we were leaving was less easy. The very reason we were moving was the problem. We had been in our home system for about 18 months and the scale of the problem measured as 325 ships and 12 million m3 of 'stuff'. This all had to be safely moved to hisec via routes we scanned ourselves. Level four distribution missions can kiss my arse.


One of my directors turned in a project plan for the move out. He set the timing at three months to do the move out. I thought that would kill the corp dead and said we do it in six weeks. A little bit of bargaining fixed the plan at eight weeks and then we got started. People were expected to move their own stuff out and mostly this happened. One Rorqual pilot spent a night catching up on all the ore compression we hadn't done and that made a massive dent in the volume of stuff to move out. Another couple of pilots who were planning to leave the corp soon put in heroic efforts to move as many ships out as possible. There may have been self-destruct sequences set, but largely all the ships made it out intact. With all this happening it was great to see the first tower come down exactly on schedule

The second tower came down a week ahead of schedule and I had to think about the dreaded process of selling the hole. Best case, worst case and abandonment prices were worked out and just when I was about to advertise the hole for sale a random conversation on jabber essentially sold the hole without trying. Unbeknown to me, one of the alliance corps was going to be upgrading from their C3 to a C4 fairly soon. Being able to buy from another alliance member got them to ramp their plans up. Oh wow, how easy was this. In the end it was two weeks ahead of schedule when I handed over the keys to the new owner of our hole. The final score was all ships and junk made it out alive with no known losses to stupidity. Much better than last time we moved holes. We have had a few months to settle in our new home and having a guaranteed route to K-space each day is heavenly. Maybe I'm getting old but I just like the simplicity. Maybe those 'kids' have the right idea after all.

9 August 2013

Happy Birthday Dear Alliance

Today is exactly 12 months since we formed the Illusion of Solitude alliance. The formation of this alliance was in response to being unceremoniously dumped from Jadecougar's Li3 Federation. Z3R0 Return Mining and Broken Wheel Mercantile and Trading were the original core of Li3 before Jade instigated his nullsec campaign and we resolved to remain together and not failscade just because we were dropped without warning.

One year on and I am stunned by how we have grown. On formation we had two corps and around 70 pilots. Today we have 300 pilots spread over 13 corps and we continue to grow. Our academy corp, Broken Wheel, continues to be the most violent corp in the alliance both for killing and losing ships. This is great both ways because it means people are out playing EVE and, hopefully, enjoying themselves. In the past year we also liberated a C5 wormhole from pacifistic gas farmers thus increasing the danger in the dark reaches of wormhole space.

So what's the plan for the coming year? I can't say I'm entirely sure. There are no grand alliance level plans. So far we've been pretty good at the occasional large scale Op such as the above mentioned invasion or mobilising to defend a hole when we think a member corp is in trouble. I'd like to see us do more regular organised roams but that doesn't seem to be a priority on the anyone else's mind. At the end of the day, as long as we're all having fun shooting sleepers, shooting people and occasionally maybe mining a little bit (it might not be a bait Hulk you know) I'm happy.

2 August 2013

Staying Frosty

A bit over a year ago I created a character called Geo to do more PvP. This was needed because I'd got a bit attached to Orea's lack of deaths and his good sec rating. During this past year with Geo I've participated in 38 kills worth 9 billion ISK and lost 17 ships worth about 250 million ISK. It's not a vast amount and most of that was on RvB Ganked roams. While I may have learned how to take orders and fly in a large fleet, I certainly haven't really learnt anything about how to compose myself in small gangs or solo combat.

A little while ago Rixx Javix over at Eveoganda had reason to split from his old corp, the Tuskers. This led him to form a new pirate corp that flies the way he wants to. A lot of his ideas match well with the ideals I hold for my wormhole alliance so I decided to take the plunge and become a part time ebil piwate.

Stay Frosty t-shirt: One size fits all
So far my ebil piwating has involved moving all my stuff to the vicinity of Hevrice and keeping up with goings on in the forums. I've been hanging out in the corp channel during the day but being at work means I can't exactly undock and shoot stuff. I've learned two things so far. Firstly, all the guys in corp seem to be a pretty cool bunch. There's no ego stuff going on, just a load of pilots enjoying their 'craft'. Secondly, all my ships are fit terribly and need a bunch of work before I undock. I also realised I haven't got a bloody clue how to go about roaming in lowsec.

Yesterday I was sure I was finally going to make it out with the corp for a little roam. The timing was a little early but I figured I could swing something with the wife to get on EVE for an hour or two. Unfortunately it was work that stuffed that plan up badly. I didn't get home until well after the roam started. Bah. Next time...