25 November 2014

Orea in Shock Interview

At the weekend I made my first ever appearance on a podcast. The podcast in question is called Holefire and is hosted by my long-time corpmate, director and friend Matt. The interview appears on episode two of his podcast. If you ever wondered what I sound like head over there and give it a listen.

Hopefully, if we get enough people listening to Matt's podcast he'll get episode three posted with less of a delay than between one and two.

24 November 2014

This Is EVE

The more observant of you may notice a new page hanging off the top of this blog. The page is titled 'This Is EVE' and contains the wonderful new trailer CCP have put together using real comms chatter submitted by real players. Let's take a few minutes to watch it here.

Did you enjoy that? I certainly did. The first time I watched it there was a chill up my spine. This video shows why I play EVE better than any other. The people I hang out on comms. The excitement of fleeting up in a group and doing things together. When I feel like some quiet there is the planning and execution of industry.

Thank you CCP for making this, and thank you all the players who submitted their comms chatter to make this possible. To celebrate this wonderful trailer I think I'll just leave that static page up there so I can watch it all the time. I even mangled the page format to make it really large!!!

I love EVE.

16 November 2014

Gladiators, start your engines!

For the first expansion since Apocrypha, in Rhea new wormhole systems are being added to New Eden's universe. It will not be possible to anchor POSs in any of these systems due to the lack of any moons. The lack of moons is being explained by every single planet being Shattered, leading to the classification of this new type of space as 'S-space'. As well as the lack of moons to anchor POSs at these new systems have several other features to distinguish them from the W-space I am so familiar with:
  • Landmark sites
  • High frequency of wormholes
  • Extra-rich asteroid belts
  • Ice mining
In addition to this list there will be no possibility of getting capital ships into S-space, either by flying, jumping or construction. It seems CCP are really pushing back to basics with this new space. I've read at least one comment suggestion CCP are creating new space to remove features (read: cap and supercap ships) they would like gone from K-space but could never risk the player outrage to do so.

Out of the 101 systems there is one extra-special new solar system called Thera. In addition to the above features Thera will also have four dockable stations. These stations have the normal facilities of industry, repair, medical and a market. Currently you can even install a jump clone in one if you want. The two things which distinguish this system from any other K-space system is the lack of jump gates and its massive size.

As mentioned Thera has a market to buy your ships, there are medical facilities so if you get podded you don't have to find your way back in, this is technically nullsec so there are no security status penalties for engaging in combat. In addition to the above Rhea also brings the removal of clone costs to protect your skill points after being podded. The sum of the above is CCP are essentially introducing a combat arena to New Eden. In true CCP style this is not an honourable arena where 1v1 battles are forced to be honoured, rather this is more like a free for all with no end.

- Want to fleet up to kill that Machariel?
- Sure, but can I shoot you after it dies?
- Okay!

There are already cries that the large nullsec alliances will just move in, assert control and ruin it for everyone. Those same arguments appear for almost every new feature CCP release. Yes, it is a possibility but rather than assume this potentially wonderful new feature will be a flop how about supporting what it could be. Go out and help to realise the potential of Thera as a bloody battlefield of epic proportions. Install a jump clone and when you want some casual, consentual, unprotected pewpew head over to Thera to die gloriously.

Enjoy the Outback: Station camping on Sisi

11 November 2014

Recruiting Again

Z3R0 Return Mining Inc., proud founding member of the Illusion of Solitude alliance, is once again recruiting. Formed over four and a half years ago we have a wealth of experience gained from years of living exclusively in wormhole space. Our current home is a class 4 wormhole with class 3 and 5 statics which provide us with many opportunities to take advantage of. Active in EU and East US time zones we do not focus exclusively on any one area of wormhole life. We prefer to take advantage of what we find each day, be that people to shoot, sites to run, or just sitting on comms talking nonsense to each other.

If you are interested in joining us you need to be a mature and relaxed player who doesn't take things like killboard efficiency too seriously. You must be able to warp cloaked and should have decent scanning skills. You should have reasonable armour tanking skills and we can help guide you on your training. Whilst we try to avoid dying too often you should be comfortable with ship and pod loss accepting this is normal for EVE. You should also have Teamspeak available with a mic and headset although you are not expected to use this every time you are online.

We are not generally active enough to PLEX your account each month so players expecting to do so will be disappointed. There is an expectation that you will spend the majority of your time basing out of our home system. You will also be expected to do your fair share of scanning. In return the corp makes it as easy as possible for you to earn ISK with corp buyout of PvE loot and all PI generated in the hole. This removes any necessity for you to haul loot out and sell it in order to be paid.

If you are interested please fill out our recruitment form or contact me in-game for more information. The recruitment process involves an API check and Teamspeak 'interview'. Please do not apply directly to the corp until this process has been followed.