Showing posts with label tool. Show all posts
Showing posts with label tool. Show all posts

17 October 2013

Quietly Scanning

I logged in to find nobody else online in my corp. Even alliance chat was silent when I waved hello. As CEO there's always plenty administrivia to take care of, but I decided to hell with that. Recently I was asked about getting EVE W-Space working by one of the guys in another hole in the alliance. After messing around I got it working fairly quickly and we've rapidly adopted it as the mapping tool of choice. Although I've scanned in groups using the new tool, tonight I decided to give our new mapping tool a proper workout alone. I would be able to learn its idiosyncrasies and just maybe find a bug or two to report and/or fix.

Starting with a clean slate in our home system I rapidly scanned down gas, gas, gas (yawn), wormhole. Our lone static unsurprisingly spat me out into a C3 which had six sigs to sift through. Someone in the alliance had already been here in the past as EVE W-Space showed me where the online POS should be. The intel was right and I stopped by to make a POS perch. I also mapped where the other, offline POSs are before launching probes. It didn't take long to identify the sigs as two Relic sites (boring) and three more wormholes in addition to the route back home. The wormholes filled all three K-space flavours - highsec, lowsec and nullsec. I jumped through the EOL hisec one first just to get the location, I repeated this for the lowsec and nullsec. All very boring and not a ship in sight to maybe shoot at.

With still nobody online I was considering giving up and calling it a night, but I really wanted to make a pretty map of our constellation. With the highsec EOL I decided to go scan the nullsec and see where it lead to. Ah, only one signature and it's where I just came from. Lowsec was marginally more exciting with two more wormholes to visit - a C1 and a C3. Neither hole had any life in it so I decided to give up and go home.

(post timed to make sure this intel is outdated)
I achieved my goal for the evening of getting to give EVE W-Space a decent workout. It's a really nice tool drawing pretty maps and making it very easy to share intel without expecting people to become ASCII art experts in the bulletin board. There are some quirks which need ironed out which is not unexpected for a code base as relatively new as this. One example is jumping into a new system isn't always detected and you have to fill in all the information manually. If the auto-detection works you get a window with most of the useful information pre-populated. It's a minor thing and when I work out a pattern to the behaviour I'll see if I can fix it. If you live in w-space and don't already have a nice tool to map your chains out you could do worse than setting up EVE W-Space for your corp.

11 September 2012

Intel Gathering

I came online today to receive an IM from a corp mate. He was pointing out a new intel tool he had stumbled across on the very slick domain name of wormhol.es. The aim of this tool is to:

"provide wormhole adventurers with a quick and easy way of finding out more information about what has gone on in whichever wormhole they have ventured into. It analyses information from a variety of sources and attempts to identify significant activity that has occured, and using algorithms attempts to identify who is and has been resident."
 The information provided includes the expected static connections you might find, the recent PvE and PvP combat statistics, who probably lives there and what they like to fly, finally you are given the most recent kill in the system courtesy of eve-kill.net.

All the useful information you could ever need

Of course the first thing I checked was the intel available for the wormholes occupied by my corp and the academy corp in my alliance. The intel seems reasonably active although the active timezone guess was a little off. Closer inspection shows the percentages used to estimate the active timezone. Possibly a tweak to the code to allow more than one active timezone would be useful as our active periods are barely split on percentages.

The site has the facilities to use the extra information provided by the in-game browser. If you grant trust to this site you are able to hit the refresh button and fetch the intel for your current location. The site claims it only uses this information for updating the viewed page but I am paranoid - this is EVE after all. I'll definitely be using this site, but from the safety of an out-of-game browser.