My picture post on Sunday showed one of the first citadels in New Eden. I can happily report that it successfully anchored and was fitted up to become a fully armed and operational battle station. I also mentioned on Sunday that there were four pending wardecs against the anchoring alliance. These are now up to six active ones. Inevitably, this happened:
I am very certain that those 24 battleships fully exceed the 5000 dps cap on an Astrahus and there was no noticeable defence fleet that I saw. Nonetheless they took the Astrahus through it's armour and into the second reinforcement timer of six days.
If you want to witness the destruction of this hisec citadel you should get yourself to the Jita gate in Perimeter by 23:10 this Sunday (May the 8th). I've a pretty good idea that system is going to be pretty packed. I can in no way confirm nor deny that I'll have an alt losing a ship to Concord to whore on the killmail. I couldn't possibly suggest that you do so too.
Showing posts with label wardec. Show all posts
Showing posts with label wardec. Show all posts
3 May 2016
11 May 2015
Imposters
One of the things I like most about EVE is the potential to inadvertantly kick the hornets nest. In a game of connections, relationships and conflict it should be impossible to play in a way which impacts the game meaningfully yet doesn't stir up some trouble now and again. Usually I only get to hear of such drama through reading the metagame; TMC, EN24 and various blogs have all the good stories of alliance 'x' upsetting coallition 'y' and getting stomped all over. Living in wormholes, as I do, the likelyhood of getting involved in such quarrels is greatly reduced and other than the odd corp theft or alliance purge I'd never been a true actor in one of these tales. Until now, that is.
The story begins a month ago. We were having one of our regular fleet nights where people pre-warn loved ones and get online relatively early. Any regular reader of my blog will know we are not a large corp so such nights generally result in eight to ten people logged in. Our standard routine is to scan our constellation, see if there is anyone to shoot, if not then we run our sites. We are usually too lazy to roll our statics to find PvP. This fleet night was no different and we had just gotten to the stage where we were going to run sites when a scout noticed people in our C3 static logging on. This pulled us back into PvP mode so we swapped to cloaky ships to see what trouble could be found. Unfortunately and despite our best efforts a good fight eluded us, however we were entertained to a continuous display of the ships our neighbours had as they jumped from one to another to yet another. As a last attempt to get a fight we had a lone Gnosis shoot the planet two customs office. Even this wasn't enough to have them raise a fleet. It was around then we decided to take things personally. After all, the corp who were too risk adverse to face us despite having a wide variety of ships and enough pilots were also masquerading on my alliance name. We were facing the corp Illusion of Solitude. (note the trailing dot).
After sending their customs office into its reinforcement timer several of us logged off in the hole. The hope was they would bring a fight to save the POCO. Based on the number of their pilots we thought any fight they brought would be fairly evenly matched. Our scouts kept watch the following day and our target's alliance flew in a number of reinforcements meaning we were now definitely outnumbered. This gave me two choices: leave or call some of my own friends. I chose the latter and asked my good friend Nashh Kadavr for some help. He obliged with enough pilots to double our number and the game was on. Sadly it was a short game as the locals clearly understood how to best use their local pulsar effects to their advantage. Our three Scimitars couldn't hold reps on anything and were themselves melted rather rapidly. The fight was a wash (and the battle report a mess). We withdrew from the hole and left scouts because we wanted a rematch. With such an overwhelming defeat a counter needed to be worked on.
During the course of the week some of my guys kept making ourselves known. This resulted in me getting a pissy email from the alliance leader of Praetorian Directorate, Sengier. In it he announced grandly that he had "decided ... to take no further measures" and warning that "We do outsource our boring PvP matters". Dafuq? Why live in wormholes if you don't want to ever fight? Anyway I replied politely pointing out the rudeness of a corp hijacking the name my alliance had been using for over two and a half years and I left it at that. By the following weekend a suitable counter fleet had been theorised, procured and distributed by the ever resourceful Nashh. On the Thursday night we flew in a tower to provide safe haven for us and went to sleep. Cue shitstorm.
I awoke the following day to a mail from one of my directors. In it he included a conversation with Troyd, the leader of Repercussus, a fully paid up member of Goonswarm Federation. To say reaching these heady heights of nullsec affiliations was unexpected is to understate it somewhat. Troyd made it clear he was looking for a peaceful way out of this situation without having to shoot at a tower. Who can blame him, that's a pretty dull way to spend your weekend. This view was restated when myself and Nashh got to speak to another character, Thedaius, later that evening. During that chat we explained that we were only here for content and to encourage the fake Illusion of Solitude. corp to change their name. This left us with the most wonderful quote of the whole weekend:
If us wormholers are anything it's bizarre and crazy. Unfortunately he also gave us the bombshell that we had picked a fight with a goon industrial corp. Fuck!
We stood the fleet down for the night waiting to hear the outcome of our request. The answer came at 03:23 when my C2 CEO, John Younts, sent me a mail saying "Fuck it there are 80-90 ships attacking the pos". In and of itself this wasn't a problem. The POS was disposable anyway. It was never meant as more than brief safe haven while we harassed the locals. The sheer number of ships shooting the POS was the shock factor. This started as a small gang thing and escalated beyond anything I could have imagined. Not only were there members of Goonswarm shooting at the tower we had also attracted Sleeper Social Club. Double Fuck!
The following day we assessed the situation. POS reinforced; massively outnumbered; potential reinforcements available but only if we could get hole control (unlikely). We decided to take the sensible route and slink out the hole and back to where we'd come from. There was no good fight to be had here. There were only wormhole farmers who paid external forces for home defence. Renters by any other name. That night our tower died and the reinforcements parachuted in by the locals left.
And so began our guerilla war. A small number of people declined to leave. Over the past two weeks they did what they could to mess with the locals' ability to do anything useful. I took an alternative route. On the advice of the alliance leader of the Illusion of Solitude. corp, the aforementioned Sengier, I raised a petition to have the (dot) corp name changed. They made it clear in local chat and in the subsequent issuing of medals to themselves that they were intentionally squatting on the name. This is against the EULA of EVE Online. It took a full two weeks for CCP to handle the petition due to other, more important problems. Yesterday I got the good news that the petition was successful (CCP don't tell you, you just see the new corp name). And with that this saga draws to a dull and boring close. I announced a full withdrawal of all combat ships from J160739 as soon as the wardecs they hired against us are dropped. We have no problem with the newly renamed 'EVE Corporation 98379988'.
I hated to get the 'legal team' in. It would have been much more satisfying to force a resolution to this in-game. But when the people you square up against are willing to throw ISK at hiring all comers (and who also happen to be Goon affiliated) there isn't a whole lot you can do.
The story begins a month ago. We were having one of our regular fleet nights where people pre-warn loved ones and get online relatively early. Any regular reader of my blog will know we are not a large corp so such nights generally result in eight to ten people logged in. Our standard routine is to scan our constellation, see if there is anyone to shoot, if not then we run our sites. We are usually too lazy to roll our statics to find PvP. This fleet night was no different and we had just gotten to the stage where we were going to run sites when a scout noticed people in our C3 static logging on. This pulled us back into PvP mode so we swapped to cloaky ships to see what trouble could be found. Unfortunately and despite our best efforts a good fight eluded us, however we were entertained to a continuous display of the ships our neighbours had as they jumped from one to another to yet another. As a last attempt to get a fight we had a lone Gnosis shoot the planet two customs office. Even this wasn't enough to have them raise a fleet. It was around then we decided to take things personally. After all, the corp who were too risk adverse to face us despite having a wide variety of ships and enough pilots were also masquerading on my alliance name. We were facing the corp Illusion of Solitude. (note the trailing dot).
After sending their customs office into its reinforcement timer several of us logged off in the hole. The hope was they would bring a fight to save the POCO. Based on the number of their pilots we thought any fight they brought would be fairly evenly matched. Our scouts kept watch the following day and our target's alliance flew in a number of reinforcements meaning we were now definitely outnumbered. This gave me two choices: leave or call some of my own friends. I chose the latter and asked my good friend Nashh Kadavr for some help. He obliged with enough pilots to double our number and the game was on. Sadly it was a short game as the locals clearly understood how to best use their local pulsar effects to their advantage. Our three Scimitars couldn't hold reps on anything and were themselves melted rather rapidly. The fight was a wash (and the battle report a mess). We withdrew from the hole and left scouts because we wanted a rematch. With such an overwhelming defeat a counter needed to be worked on.
During the course of the week some of my guys kept making ourselves known. This resulted in me getting a pissy email from the alliance leader of Praetorian Directorate, Sengier. In it he announced grandly that he had "decided ... to take no further measures" and warning that "We do outsource our boring PvP matters". Dafuq? Why live in wormholes if you don't want to ever fight? Anyway I replied politely pointing out the rudeness of a corp hijacking the name my alliance had been using for over two and a half years and I left it at that. By the following weekend a suitable counter fleet had been theorised, procured and distributed by the ever resourceful Nashh. On the Thursday night we flew in a tower to provide safe haven for us and went to sleep. Cue shitstorm.
I awoke the following day to a mail from one of my directors. In it he included a conversation with Troyd, the leader of Repercussus, a fully paid up member of Goonswarm Federation. To say reaching these heady heights of nullsec affiliations was unexpected is to understate it somewhat. Troyd made it clear he was looking for a peaceful way out of this situation without having to shoot at a tower. Who can blame him, that's a pretty dull way to spend your weekend. This view was restated when myself and Nashh got to speak to another character, Thedaius, later that evening. During that chat we explained that we were only here for content and to encourage the fake Illusion of Solitude. corp to change their name. This left us with the most wonderful quote of the whole weekend:
Thedaius > I've been doing this (negotiations and diplomacy) for a long time and this is the most bizarre request I've ever dealt with.
If us wormholers are anything it's bizarre and crazy. Unfortunately he also gave us the bombshell that we had picked a fight with a goon industrial corp. Fuck!
Thedaius > Ok well my corp has a stake in this wormhole; so you are essentially messing with my industrial wing
We stood the fleet down for the night waiting to hear the outcome of our request. The answer came at 03:23 when my C2 CEO, John Younts, sent me a mail saying "Fuck it there are 80-90 ships attacking the pos". In and of itself this wasn't a problem. The POS was disposable anyway. It was never meant as more than brief safe haven while we harassed the locals. The sheer number of ships shooting the POS was the shock factor. This started as a small gang thing and escalated beyond anything I could have imagined. Not only were there members of Goonswarm shooting at the tower we had also attracted Sleeper Social Club. Double Fuck!
The following day we assessed the situation. POS reinforced; massively outnumbered; potential reinforcements available but only if we could get hole control (unlikely). We decided to take the sensible route and slink out the hole and back to where we'd come from. There was no good fight to be had here. There were only wormhole farmers who paid external forces for home defence. Renters by any other name. That night our tower died and the reinforcements parachuted in by the locals left.
And so began our guerilla war. A small number of people declined to leave. Over the past two weeks they did what they could to mess with the locals' ability to do anything useful. I took an alternative route. On the advice of the alliance leader of the Illusion of Solitude. corp, the aforementioned Sengier, I raised a petition to have the (dot) corp name changed. They made it clear in local chat and in the subsequent issuing of medals to themselves that they were intentionally squatting on the name. This is against the EULA of EVE Online. It took a full two weeks for CCP to handle the petition due to other, more important problems. Yesterday I got the good news that the petition was successful (CCP don't tell you, you just see the new corp name). And with that this saga draws to a dull and boring close. I announced a full withdrawal of all combat ships from J160739 as soon as the wardecs they hired against us are dropped. We have no problem with the newly renamed 'EVE Corporation 98379988'.
I hated to get the 'legal team' in. It would have been much more satisfying to force a resolution to this in-game. But when the people you square up against are willing to throw ISK at hiring all comers (and who also happen to be Goon affiliated) there isn't a whole lot you can do.
6 February 2015
The futility of war
At it's heart EVE is a game of conflict. This ranges from the macro-scale of massive coalitions down to the micro-scale of little corporations who try to eke out their niche in New Eden. Ostensibly the heart of high security in empire-space provides a safe haven for the workers who provide the materials of conflict. In hisec industrial ships fly hither and thither packed full of the raw materials of construction or completed wares being hauled to market. Of course, these conceivably safe trade routes are nothing of the sort. Your wise and wary industrialist tempers his risk to the hands of the marauding gankers who occupy pinch-points on the most frequently trodden paths. Impatient or ill-advised industrialists may pack just enough value into their ships to tip the balance of risk/reward in the carefully manicured equations of these gankers. Doing so is an almost guaranteed death for the unlucky industrialist but those are the choices to be made and the risks to be taken. And there are wardecs...
A declaration of war, more commonly known as a wardec, is a means to temper the relative safety of hisec space. An essential strategy in any war is disruption of enemy supply lines. Without wardec mechanics any force in New Eden would be able to resupply indefinitely (well, until they ran out of ISK that is). From this point of view the wardec is an essential tool in New Eden life. A wrinkle in the mechanic is the ability for any corporation or alliance within EVE to declare war on any corporation or alliance they feel the desire to. No rhyme or reason is required. A token payment is offered up to have Concord turn a blind eye and weekly repeat payments extend the war into perpetuity. Strategies and objectives are irrelevant in these 'wars' initiated by these bored and wealth alts of nullbears. Just as they desire risk-free mining and ratting rights in the supposed dangerous regions of nullsec, they equally desire risk-free shooting of random pilots who are doing little more than restocking ship supplies in hisec. The phrase "war is meaningless" pales to insignificance when related to New Eden wars.
From the above it is pretty clear my alliance has been on the receiving end of a wardec. In fact we've received two wardecs in the past two days. In the real world this would be as a result of the breakdown of diplomacy but in New Eden nobody has a clue why we were selected for this honour. In the real world two forces would face off against each other to attack or defend strategic objectives in a series of battles. The outcome of the series of battles would determine the victor of said war. In New Eden at least one side (us) doesn't know what the objectives are. Only the aggressing corps can confirm the likely truth - there aren't any objectives. We could go and hunt those responsible for declaring war on us. Their killboard shows an almost exclusive habitation of Jita so finding them isn't tricky. Experience tells us if we take a force large enough to challenge them they will dock, likely to go play something else. For a total cost of almost quarter of a billion ISK, what's the point?
A long time ago when New Eden was half the age it is now a wardec meant time for me to play something else. Just prior to moving into wormholes I realised I could hang out in lowsec where the wardec corps were too scared to go. These days it makes little difference to me as I can be shot in space any minute of any day I'm online. A wardec makes little difference to the vast majority of my corp as they too can be shot every minute of any day they are online. The people it does negatively affect in my corp and alliance are the most active ones who like to spend time out of the hole running missions or incursions when the rest of us aren't around. The wardec means our most active pilots do something else. If all the targets of our brave aggressors are forced offline then the aggressors also log off and play something else. When you really think about it, the only real use of wardecs is to reduce active pilot numbers in New Eden. It is highly unlikely that this is in the best interests of EVEOnline so what is the fix?
I honestly wish I could answer my own question. The existence of a mechanic allowing corps to declare war on each other is essential for far-reaching real wars. How to temper abuse of said mechanic so it doesn't force pilots offline in the face of war which cannot be fought is the tricky part of the equation. Possibly some way for the aggressor to declare what their objectives are and define their success in the war based on those objectives is somewhere for CCP to focus on. Failure to achieve declared objectives during the war requiring reparations be paid to the defending corp would hopefully force potential attackers to pick interesting fights and go out searching for completion of those objectives. Surely that would be preferable to passively hugging the Jita 4-4 dock ring? That's got to be more boring than mining, right?
And my plans for these current wars? I'll be in Jita, Amarr and any other trade hubs I feel like. I'll be buying the ships, mods, ammo, POS fuel and anything else I want or need. I'll be doing all this in perfect safety. How? My hauler alt will take care of it all. No worries. No dramas. No wars.
A declaration of war, more commonly known as a wardec, is a means to temper the relative safety of hisec space. An essential strategy in any war is disruption of enemy supply lines. Without wardec mechanics any force in New Eden would be able to resupply indefinitely (well, until they ran out of ISK that is). From this point of view the wardec is an essential tool in New Eden life. A wrinkle in the mechanic is the ability for any corporation or alliance within EVE to declare war on any corporation or alliance they feel the desire to. No rhyme or reason is required. A token payment is offered up to have Concord turn a blind eye and weekly repeat payments extend the war into perpetuity. Strategies and objectives are irrelevant in these 'wars' initiated by these bored and wealth alts of nullbears. Just as they desire risk-free mining and ratting rights in the supposed dangerous regions of nullsec, they equally desire risk-free shooting of random pilots who are doing little more than restocking ship supplies in hisec. The phrase "war is meaningless" pales to insignificance when related to New Eden wars.
From the above it is pretty clear my alliance has been on the receiving end of a wardec. In fact we've received two wardecs in the past two days. In the real world this would be as a result of the breakdown of diplomacy but in New Eden nobody has a clue why we were selected for this honour. In the real world two forces would face off against each other to attack or defend strategic objectives in a series of battles. The outcome of the series of battles would determine the victor of said war. In New Eden at least one side (us) doesn't know what the objectives are. Only the aggressing corps can confirm the likely truth - there aren't any objectives. We could go and hunt those responsible for declaring war on us. Their killboard shows an almost exclusive habitation of Jita so finding them isn't tricky. Experience tells us if we take a force large enough to challenge them they will dock, likely to go play something else. For a total cost of almost quarter of a billion ISK, what's the point?
A long time ago when New Eden was half the age it is now a wardec meant time for me to play something else. Just prior to moving into wormholes I realised I could hang out in lowsec where the wardec corps were too scared to go. These days it makes little difference to me as I can be shot in space any minute of any day I'm online. A wardec makes little difference to the vast majority of my corp as they too can be shot every minute of any day they are online. The people it does negatively affect in my corp and alliance are the most active ones who like to spend time out of the hole running missions or incursions when the rest of us aren't around. The wardec means our most active pilots do something else. If all the targets of our brave aggressors are forced offline then the aggressors also log off and play something else. When you really think about it, the only real use of wardecs is to reduce active pilot numbers in New Eden. It is highly unlikely that this is in the best interests of EVEOnline so what is the fix?
I honestly wish I could answer my own question. The existence of a mechanic allowing corps to declare war on each other is essential for far-reaching real wars. How to temper abuse of said mechanic so it doesn't force pilots offline in the face of war which cannot be fought is the tricky part of the equation. Possibly some way for the aggressor to declare what their objectives are and define their success in the war based on those objectives is somewhere for CCP to focus on. Failure to achieve declared objectives during the war requiring reparations be paid to the defending corp would hopefully force potential attackers to pick interesting fights and go out searching for completion of those objectives. Surely that would be preferable to passively hugging the Jita 4-4 dock ring? That's got to be more boring than mining, right?
And my plans for these current wars? I'll be in Jita, Amarr and any other trade hubs I feel like. I'll be buying the ships, mods, ammo, POS fuel and anything else I want or need. I'll be doing all this in perfect safety. How? My hauler alt will take care of it all. No worries. No dramas. No wars.
27 September 2012
Invasion, maybe? (part 2)
I finished the last entry with us having demolished an unexpected visitor with an unexpected POS. We were at a loss to understand the motives and we were now under wardec for some bizarre reason. I had just caught a Loki from a merc corp in my catch bubble. Was this the end? Would Zero Return Mining Inc. be looking for a new home soon?
While I was contemplating our survival chance if we attacked the Loki who was now eating my catch bubble, a corpmate jumped into C4a to gather intel. He reported fifteen ships, from Strategic cruisers to Logistics and HICs, all sitting waiting on the other side of the hole. It may have been my imagination, but his voice was a little higher pitched than usual. We decided not to engage. This was properly looking like an invasion except for one thing. There was a clue that the mercenary corp was not here to invade and displace us - their appearance was through our C4a static wormhole which led to a dead end. If they had been rolling holes to find us our visitors would have arrived via a K162.
The second clue was their announcement that we should convo them if we wanted to save our POCO. That's a threat to draw out a fight, nothing more and nothing less. Given they were going to ask for ISK and we were going to refuse there was no point in following those instructions. Frustrated, they sent a single Tengu off to plink away at one of our POCOs. I figured he'd be there a while before getting through 1% of the POCO defences. A mere eight minutes later our erstwhile invaders got bored and left. Their parting message in local informed us of their disappointment in us. Sorry guys, we saw your force and decided discretion was the better part of valour.
The rest of the evening was quiet. Our number of connections slowly decreased and I took a peek into the home system of our invasion force. Fifteen large towers?! Glad I don't have any part in their fuel logistics. But, what about our wardec and optimistic invader of the previous night? Was there more to come?
The following morning I was up early and ready for action. Chatting with come corpmates there was a sudden exclamation from the wife who had been roused from sleep a few nights earlier to help bash our invader. She'd just noticed her husbands EVEMon running with an unfamiliar character in it; a character who had a familiar name; a character who may have been anchoring a POS in our home system...
My mail to the alliance explains it best:
So there we have it. Our very own little live event complete with the unexpected garnish of wandering mercenaries. To be fair, almost everyone in the alliance thought the whole episode was both funny and brilliant. It changed up the pace of our life for a while and sharpened us up a little. None of that is bad.
Postface: I would like to thank people who read my previous post and mailed me offering support in the event we did need to defend our home system. While we're not bad at mounting a defence if we need to, it's really nice to know there are people who are willing to assist us. Especially as we often are targets to each other. You know who you are, thanks.
While I was contemplating our survival chance if we attacked the Loki who was now eating my catch bubble, a corpmate jumped into C4a to gather intel. He reported fifteen ships, from Strategic cruisers to Logistics and HICs, all sitting waiting on the other side of the hole. It may have been my imagination, but his voice was a little higher pitched than usual. We decided not to engage. This was properly looking like an invasion except for one thing. There was a clue that the mercenary corp was not here to invade and displace us - their appearance was through our C4a static wormhole which led to a dead end. If they had been rolling holes to find us our visitors would have arrived via a K162.
The second clue was their announcement that we should convo them if we wanted to save our POCO. That's a threat to draw out a fight, nothing more and nothing less. Given they were going to ask for ISK and we were going to refuse there was no point in following those instructions. Frustrated, they sent a single Tengu off to plink away at one of our POCOs. I figured he'd be there a while before getting through 1% of the POCO defences. A mere eight minutes later our erstwhile invaders got bored and left. Their parting message in local informed us of their disappointment in us. Sorry guys, we saw your force and decided discretion was the better part of valour.
The rest of the evening was quiet. Our number of connections slowly decreased and I took a peek into the home system of our invasion force. Fifteen large towers?! Glad I don't have any part in their fuel logistics. But, what about our wardec and optimistic invader of the previous night? Was there more to come?
The following morning I was up early and ready for action. Chatting with come corpmates there was a sudden exclamation from the wife who had been roused from sleep a few nights earlier to help bash our invader. She'd just noticed her husbands EVEMon running with an unfamiliar character in it; a character who had a familiar name; a character who may have been anchoring a POS in our home system...
My mail to the alliance explains it best:
War update
From: Oreamnos Amric
To: Illusion of Solitude [IOS]
Hey folks,
As you may have seen the wardec against IoS has been dropped. There is a funny story behind all this and there was never any danger (more than we normally have in W-space) behind Shirley's invasion and the subsequent wardec.
It turns out one of Zero's members was a little bored and a little drunk. He decided to take an alt into our Shirley and plonk a tower down while at the same time assisting on the capture and killing of said alt, followed by the bashing of said POS, waking his wife to help and composing threatening mails to himself.
All in all the response mounted by Zero to a perceived threat was excellent. While the antagonist's actions may have been known to one member of the response (himself), all the other people who got on to help had no idea and I commend them all for the reaction and eviction of our 'invader'.
Said member of Zero is apparently a little sheepish of his actions and says 'sorry'.
Back now we go to wormhole life as normal.
Orea
So there we have it. Our very own little live event complete with the unexpected garnish of wandering mercenaries. To be fair, almost everyone in the alliance thought the whole episode was both funny and brilliant. It changed up the pace of our life for a while and sharpened us up a little. None of that is bad.
Postface: I would like to thank people who read my previous post and mailed me offering support in the event we did need to defend our home system. While we're not bad at mounting a defence if we need to, it's really nice to know there are people who are willing to assist us. Especially as we often are targets to each other. You know who you are, thanks.
25 September 2012
Invasion, maybe?
Wormhole space can do strange things to the systems on your ship. It can also do strange things to the people who live there. Maybe it's the solitude of living in deep space, not knowing where your next exit to more accessible and mapped regions will be. Maybe it's the more-than-slightly hypnotic qualities of a pulsating wormhole when you're assigned to running intel duties. Whatever reason, strange things can happen.
Very recently something strange happened to one of our pilots which he has subsequently attributed to Quafe cider. It was late and I was scouting our newest member into our home system. The entry from K-space was two jumps through W-space and there was also a link to a class six system from that wormhole. As we were coming in, I had just warped off to the next connection when the new pilot announced a Badger was on d-scan. Being tired I decided it was not a big deal and I couldn't be bothered hunting for it - the lure of a comfy bunk was too enticing. I hit the sack and killed comms.
Next morning I checked my mailbox to find a rather startling sequence of events had occurred whilst I was isolated.
Very recently something strange happened to one of our pilots which he has subsequently attributed to Quafe cider. It was late and I was scouting our newest member into our home system. The entry from K-space was two jumps through W-space and there was also a link to a class six system from that wormhole. As we were coming in, I had just warped off to the next connection when the new pilot announced a Badger was on d-scan. Being tired I decided it was not a big deal and I couldn't be bothered hunting for it - the lure of a comfy bunk was too enticing. I hit the sack and killed comms.
Next morning I checked my mailbox to find a rather startling sequence of events had occurred whilst I was isolated.
Invasion!
From: ######
To: ######
Well sort of., Some 9 day old idiot in a badger has put up a tower in shirley. (Either he's an idiot, or the best bait in the world.)Oh my, what has happened? It turned out the Badger I had flippantly ignored had arrived in our home system less than an hour after I switched off the lights and anchored a tower. Said 'idiot' was swiftly dispatched back to hisec using the fast lane. Thus followed requests for guns to dispatch the anchored tower, including one pilot waking his wife to help, and finally a report that there were two hours of Strontium in its bay.
Come on comms, get information and if you log in to game, do not log into an obvious pvp ship, Be in a cloaky ship.
Thanks.
Re: Invasion!
From: ######
To: ######
Enemy tower comes out of reinforcement at 0610 EVE time.
If you are available then, we would really appreciate the help.
If I'd been paying attention I could have been awake for that. Sadly I wasn't and on checking my mail the following message was already waiting:
Re: Invasion!
From: ######
To: ######
Kill: Amarr Control Tower Small
today - Santa is dead!
The biggest question was: "What the hell was that all about?". Were we really dealing with a nine day old noob or was there a more experience hand guiding this new pilot? The actions and activities of this new pilot suggested something deeper was afoot. His ship was disguised using our naming convention, his tower was named similar to an existing tower of ours. Suspicions were raised that this was a fishing operation to see what our response would be. Did we have more coming? What the hell? A wardec by him? Now we were totally confused. If he was part of an invasion force why would he waste ISK on a wardec?
:(
From: ######
To: ######
you pay for that. we just wanted to share. no need!!!!!!!!!!!and
Re: :(
From: ######
To: ######
TOLD YOU YOU WOULD PAY. NOW WAR.
By now I was now fully awake, if somewhat confused. My morning was spent turning 'dickstar mode' to eleven on our POSs just in case. Non-essential structures were put offline and all resists and EWAR were onlined. After that we could only wait and see what was going to happen. And wait, and wait and wait.
That day we had no less that four connections into our normally solitary section of space. I decided it would be fun to drop a stop bubble between the route from our static C4 and our visiting C2. This was mainly because the C4 had a C6 static and I was hoping to relieve the excitement from the past few hours with an easy hauler kill... Oh, a Loki landed in my bubble. He's from a wormhole mercenary corp. Aw, crap...
---To Be Continued---
4 April 2012
This Is War
As well as recruiting members to our corp, our alliance is also recruiting whole new corps. An unexpected bonus from this was a new corp who joined us a couple of days ago brought a high-sec wardec with them. Seems this was an unfortunate coincidence, which I can believe. I've been director in a corp who joined a new alliance and in the joining cool-down we got wardecced. Ho hum, these things happen.
I set to work on my usual intel gathering routine. It's been some time since I found myself on the receiving end of a wardec so I'm a little rusty. Taking a look at the aggressor corp I found that they only have three members, of which only one appears to have any kills or losses. Hmm, interesting and not really that scary.
Let's go hunting. Only there is no indication of the guy anywhere in New Eden thus far. The corp description suggests we can buyout the war for a mere 300 Million ISK but I think we should have a little bit of fun with this. I mean, we are over 200 members now and how often do you get to hunt in hisec?
I'm looking forward to seeing either the aggressor corp numbers inflate or the war getting abandoned. The question is, if they abandon the war do we still have a chance to make it mutual? I've never been in a position before where we'd want to try that. I'll let you know if anything actually comes of this.
I set to work on my usual intel gathering routine. It's been some time since I found myself on the receiving end of a wardec so I'm a little rusty. Taking a look at the aggressor corp I found that they only have three members, of which only one appears to have any kills or losses. Hmm, interesting and not really that scary.
Let's go hunting. Only there is no indication of the guy anywhere in New Eden thus far. The corp description suggests we can buyout the war for a mere 300 Million ISK but I think we should have a little bit of fun with this. I mean, we are over 200 members now and how often do you get to hunt in hisec?
I'm looking forward to seeing either the aggressor corp numbers inflate or the war getting abandoned. The question is, if they abandon the war do we still have a chance to make it mutual? I've never been in a position before where we'd want to try that. I'll let you know if anything actually comes of this.
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