Showing posts with label nashh. Show all posts
Showing posts with label nashh. Show all posts

23 January 2016

Nashh Kadavr for CSM

I've been aware of Nashh Kadavr in EVE for longer than I have been blogging. I used to read his blog a long time ago and was fortunate enough to head to his leaving party in 2012. At some point after that he came back to New Eden and took control of The Bastards, a corp which another friend of mine had close connections with. In the past 18 months events conspired to draw The Bastards and Illusion of Solitude closer together. I had the luck to get to know Nashh, first on Teamspeak as we agreed on some joint operations with both our alliances, followed by in person at Fanfest 2015. Nashh is running for CSM on the platform of Lowsec, eSports and Community Meetings.

As long as I've been aware of Nashh he's been a dirty pirate. Lowsec is often seen as an area left forgotten by the developers. Nullsec is seen considered the be-all and end-all of the game with all the development time focussed there. Given the length of time Nashh has in lowsec it's pretty clear he'll push the lowsec opinion across with the force it deserves. Why do I care? Well my alt, Geo, is a dirty pirate who flew with Nashh for over a year. Wormholes are my first love but I do like a bit of lowsec piratey shenanigans too you know. I definitely prefer that to the politicking metagame of nullsec.

The eSports aspect of EVE is something Nashh has been putting good time and effort into. In other games eSports is big business, you only have to look at the spectacle of some League of Legends tournaments to see that. EVE is sorely lagging behind in this aspect with only the annual Alliance Tournament well known. People also know that tournament has a high bar to gain entry with alliances spending tens of billions of ISK. This year we also had the Amarr succession trials and Nashh is part of a team which organises the successful #EVE_NT Collides tournament. If EVE is to make headway into the eSports arena properly we need more of these tournaments and this needs CCPs help to make happen.

The Community side of things is also something close to Nashh as he organises the twice-yearly #EVE_NT meetup in Nottingham. I went in November last year and had a great time. I was rather wasted by the end and spent a slightly sobering night trying to remember where my hotel was. In my opinion CCP are pretty good at supporting these events. I tried, unsuccessfully, to start a regular pub gathering in Edinburgh and CCP advertised my event and sent down some swag. Nashh is looking to push this further and make it even simpler for players to organise their own events. As far as I know EVE is pretty unique in the level of out of game gatherings players organise. Encouraging and facilitating people to start more of them can only lead to great things for all of us.

His platform aside, Nashh is a mental bag of energy who probably needs a term on the CSM to crush that energy from him. Everyone seems to come out the other side of a term serving in the CSM destroyed. If you vote for Nashh he should have the energy to last most, if not all, of the year without burning out. Hell, if this outgoing CSM is anything to go by he could be the only one left on it by 2017!

22 July 2015

The main EVE_NT

This year seems to be packed with EVE meets for me. So far I have been to Fanfest in Iceland; I went to the Edinburgh meet organised by Glasgow Dunlop; I also went to his Glasgow meet more recently. Next I will be heading 'abroad' again to the #EVE_NT meet in Nottingham, England organised by my friend and Bastard for life Mr. Nashh Kadavr. The event itself (should that be EVE_NT, ho ho) takes place on the 19th of September at the Antenna Media Centre, Beck Street, Nottingham. It is scheduled to run from 11 am to 11 pm although it remains to be seen how much of that I actually last.


I'm really looking forward to this one. Whilst the Edinburgh and Glasgow meets were really good the EVE_NT gathering feels more like a mini-fanfest. There is swag for guests, a charity raffle, even a tournament. On top of that there's going to be a lot of other EVE players having a great time chatting about the game and comparing notes from opposite sides of epic battles in space. If you are in England in September and interested in going you should check out the website, buy tickets, and add your support to the EVE-O forum thread. For the first time ever my wife is coming to an EVE meet with me. At least one other corp mate is also taking his missus so hopefully they're going to have a good time too. Worst case, our hotel is quite near so I can always get her home then sneak back out for more shenanigans later on :-)

I look forward to meeting yet more EVE players there later this year. You should come too, you know you want to!

11 May 2015

Imposters

One of the things I like most about EVE is the potential to inadvertantly kick the hornets nest. In a game of connections, relationships and conflict it should be impossible to play in a way which impacts the game meaningfully yet doesn't stir up some trouble now and again. Usually I only get to hear of such drama through reading the metagame; TMC, EN24 and various blogs have all the good stories of alliance 'x' upsetting coallition 'y' and getting stomped all over. Living in wormholes, as I do, the likelyhood of getting involved in such quarrels is greatly reduced and other than the odd corp theft or alliance purge I'd never been a true actor in one of these tales. Until now, that is.

The story begins a month ago. We were having one of our regular fleet nights where people pre-warn loved ones and get online relatively early. Any regular reader of my blog will know we are not a large corp so such nights generally result in eight to ten people logged in. Our standard routine is to scan our constellation, see if there is anyone to shoot, if not then we run our sites. We are usually too lazy to roll our statics to find PvP. This fleet night was no different and we had just gotten to the stage where we were going to run sites when a scout noticed people in our C3 static logging on. This pulled us back into PvP mode so we swapped to cloaky ships to see what trouble could be found. Unfortunately and despite our best efforts a good fight eluded us, however we were entertained to a continuous display of the ships our neighbours had as they jumped from one to another to yet another. As a last attempt to get a fight we had a lone Gnosis shoot the planet two customs office. Even this wasn't enough to have them raise a fleet. It was around then we decided to take things personally. After all, the corp who were too risk adverse to face us despite having a wide variety of ships and enough pilots were also masquerading on my alliance name. We were facing the corp Illusion of Solitude. (note the trailing dot).

After sending their customs office into its reinforcement timer several of us logged off in the hole. The hope was they would bring a fight to save the POCO. Based on the number of their pilots we thought any fight they brought would be fairly evenly matched. Our scouts kept watch the following day and our target's alliance flew in a number of reinforcements meaning we were now definitely outnumbered. This gave me two choices: leave or call some of my own friends. I chose the latter and asked my good friend Nashh Kadavr for some help. He obliged with enough pilots to double our number and the game was on. Sadly it was a short game as the locals clearly understood how to best use their local pulsar effects to their advantage. Our three Scimitars couldn't hold reps on anything and were themselves melted rather rapidly. The fight was a wash (and the battle report a mess). We withdrew from the hole and left scouts because we wanted a rematch. With such an overwhelming defeat a counter needed to be worked on.

During the course of the week some of my guys kept making ourselves known. This resulted in me getting a pissy email from the alliance leader of Praetorian Directorate, Sengier. In it he announced grandly that he had "decided ... to take no further measures" and warning that "We do outsource our boring PvP matters". Dafuq? Why live in wormholes if you don't want to ever fight? Anyway I replied politely pointing out the rudeness of a corp hijacking the name my alliance had been using for over two and a half years and I left it at that. By the following weekend a suitable counter fleet had been theorised, procured and distributed by the ever resourceful Nashh. On the Thursday night we flew in a tower to provide safe haven for us and went to sleep. Cue shitstorm.

I awoke the following day to a mail from one of my directors. In it he included a conversation with Troyd, the leader of Repercussus, a fully paid up member of Goonswarm Federation. To say reaching these heady heights of nullsec affiliations was unexpected is to understate it somewhat. Troyd made it clear he was looking for a peaceful way out of this situation without having to shoot at a tower. Who can blame him, that's a pretty dull way to spend your weekend. This view was restated when myself and Nashh got to speak to another character, Thedaius, later that evening. During that chat we explained that we were only here for content and to encourage the fake Illusion of Solitude. corp to change their name. This left us with the most wonderful quote of the whole weekend:

Thedaius > I've been doing this (negotiations and diplomacy) for a long time and this is the most bizarre request I've ever dealt with.

If us wormholers are anything it's bizarre and crazy. Unfortunately he also gave us the bombshell that we had picked a fight with a goon industrial corp. Fuck!

Thedaius > Ok well my corp has a stake in this wormhole; so you are essentially messing with my industrial wing

We stood the fleet down for the night waiting to hear the outcome of our request. The answer came at 03:23 when my C2 CEO, John Younts, sent me a mail saying "Fuck it there are 80-90 ships attacking the pos". In and of itself this wasn't a problem. The POS was disposable anyway. It was never meant as more than brief safe haven while we harassed the locals. The sheer number of ships shooting the POS was the shock factor. This started as a small gang thing and escalated beyond anything I could have imagined. Not only were there members of Goonswarm shooting at the tower we had also attracted Sleeper Social Club. Double Fuck!

The following day we assessed the situation. POS reinforced; massively outnumbered; potential reinforcements available but only if we could get hole control (unlikely). We decided to take the sensible route and slink out the hole and back to where we'd come from. There was no good fight to be had here. There were only wormhole farmers who paid external forces for home defence. Renters by any other name. That night our tower died and the reinforcements parachuted in by the locals left.

And so began our guerilla war. A small number of people declined to leave. Over the past two weeks they did what they could to mess with the locals' ability to do anything useful. I took an alternative route. On the advice of the alliance leader of the Illusion of Solitude. corp, the aforementioned Sengier, I raised a petition to have the (dot) corp name changed. They made it clear in local chat and in the subsequent issuing of medals to themselves that they were intentionally squatting on the name. This is against the EULA of EVE Online. It took a full two weeks for CCP to handle the petition due to other, more important problems. Yesterday I got the good news that the petition was successful (CCP don't tell you, you just see the new corp name). And with that this saga draws to a dull and boring close. I announced a full withdrawal of all combat ships from J160739 as soon as the wardecs they hired against us are dropped. We have no problem with the newly renamed 'EVE Corporation 98379988'.

I hated to get the 'legal team' in. It would have been much more satisfying to force a resolution to this in-game. But when the people you square up against are willing to throw ISK at hiring all comers (and who also happen to be Goon affiliated) there isn't a whole lot you can do.

5 November 2012

Nashh Kadavr's Leaving Party

Nashh Kadavr of the many coloured Kadavr corporations decided to call it quits in New Eden and hang up his pod. To ensure no easy return from retirement Nashh decided to go out with a bang, inviting everyone to come shoot his Thanatos and even providing frigates to help if you wanted. I've been reading Nashh's blog for a while now so it would have been remiss of me to not help send off a fellow blogger in style. I also couldn't turn down the offer of shooting at a carrier.

I should have joined a fleet
Typically, I almost forgot about the whole thing and at 20:00 I only just remembered to move some ships. I figured I would need more than one ship, so moved five of my pre-fitter rifters across  to Assiettes. I remembered to change my medi-clone location and even insured the ships. Just after 21:00 I jumped into Goinard half expecting to die on the gate. To my surprise the gate was empty so I made some safe spots and started jumping around while watching local to see what was what.

After a while Nashh announced in local that we should get to the customs office at planet three, so I did and landed in mayhem. There were already Archons on the field repping Nashh. Oh well, I was only here for the fun so I burned the 20 km at Nashh, locked him up and started shooting long before I could actually hit. Much to my surprise I was within optimal range, orbitting Nashh, and taking teeny tiny pieces of armour off him before my first death. Time Dilation was around 10% at this point so I easily got my pod out and went back for another ship - TiDi meaning I could both grab a beer from the fridge and drink it during the warp out.
Strike Two
On warping back to the scene of the fight I finally remembered to start taking screenshots for this post. I got in range again and started shooting at Nashh. I didn't last long. Also, Nashh didn't seem to be taking much, if any, damage from the fight. Again I got my pod out, reshipped and came back. This time the field seemed to have split up, I started to approach Nashh but decided something odd was up and warped off to assess from local chatter.
Scary d-scan analysis looks scary

Local yielded nothing useful so I warped back to the fight. Trying to be clever I warped to 20 km thinking that would place me nearer the fight. I was wrong. As I burned toward the battle a former corp mate locked me up and put a disrupter on me. Not sure if he knows my alt but I'll be asking him later. It was taking forever to get to Nashh and I was taking incoming fire. To try and whore on another killmail I locked a nearby Ashimuu and started firing. That guaranteed a rapid death for ship number three with ship number four following suit rapidly afterward.
One, two, many, lots
For my last ship I had a slightly different tactic. I warped to 100 from the POCO in the hope their would be a wreck I could use to warp into the heart of the battle. This worked in so much as I was away from the snipers picking off ships burning between the POCO and the fight, but I was still 40 km away and had to burn back.
Rifter: Engage many cap ships
I've never seen a sight like the above screenshot. Something seemed inherently wrong with me burning a frigate into that mess of cap ships. But burn I did, just in time to see Nashh's Thanatos explode right in front of me. Where's the pod? There it is. Lock it!!! I managed to gain lock and squeeze off a few rounds in its direction before it exploded too. Yay, I got on both killmails. At this point I warped out figuring there was no point dying to the caps on field. I then remembered that I wasn't taking this ship home, warped to the top belt and died to a Thrasher.

Goodbye Nashh and congratulations on hosting such a memorable departure.

Nashh Kadavr - Farewell Party 2012
(he's in there somewhere)