19 August 2018

Abyssal Sites

When I first heard about the addition of Abyssal sites to New Eden I was a little sceptical. I instantly christened them "Abysmal Sites" and let it at that. Once they arrived in the game I largely ignore them; a mix of disinterest plus fear of the unknown (as in unknown if I'll lose an expensive ship). However, as will all things, curiosity eventually got the better of me.

Fast-forward a bunch of months. My opinion has been reformed to considering Abyssal sites as a fantastic addition to New Eden. I love the work done by the art team in them. The massive asteroids are spectacular to behold. I'm looking forward to those creeping into other areas of New Eden. The randomness of the rats in the site makes for wonderful variety. You don't go in knowing that there's x of rat A, y of rat B, and z of rat C. You have to learn which to shoot first and, once in the site, you have to pick target order quickly.

The main aspect of Abyssal sites I like most is they are "instant-on". If I have 10 minutes to spare I can jump into EVE and go run a Calm or Agitated site. If I have a bit longer then I'll jump into a Fierce. So far I've not tried the hardest of the sites - the Raging and Chaotic. It's worth noting that returning from these sites will leave you flagged as a suspect. This means other pilots can await your return and legally shoot you. If you do decide to run these sites you should do so from a safe-spot and hope nobody combat-scans the signature down.

I've you're looking for some instant gratification in EVE then I'd recommend you give the Abyssal sites a go. EVE Uni has a good article covering just about all you need to know. Have fun out there.

22 July 2018

I'm still here

Despite things going rather quiet here I am still playing EVE. In fact, I've been online and 'playing' for the past four nights in a row. "What have you been up to?" I hear you ask. I'd love to say it's been the riveting stuff of interest. However, the reality of the situation is thusly:

First, we joined Anomalous Existence (N0MEX). By "we" I mean the active denizens of Z3R0 Return Mining Inc.". We joined knowing full well that their EU presence was somewhat lacking. We'd been told that there were a handful of people who would be online during our time. Figuring this for a reasonable "reverse-recruitment" opportunity it made sense for us. Sadly, the reality of the situation was maybe two or three people were in corp during our game time. Those people tended to be actually playing other games and waiting for content to happen. On top of that, their archaic bookmark scheme required a reference manual for which folders to leave bookmarks in. We decided that as nice as the people we met were, N0MEX weren't for us.

Decisions had to be made. We still have a wormhole under IoS alliance control. Should we go back to that? We quickly decided that was a terrible idea. With only a handful of players, we have no right to be holding our own space. The obvious solution is to go wormhole diving.

Wormhole diving is the act of living in K-space but using W-space as your primary hunting ground. With our small numbers, it seems like the perfect middle-ground for me. We have nothing to lose beyond our ships. There is no 'home-ground' advantage. There is simply the pure fun of the hunt.

Oh, and we're no long Z3R0 Return Mining Inc., just call us IoS(dot)!

17 April 2018

All good things...

Fear ye not. New beginnings are coming. And Z3R0's not dead, it's merely resting.

29 January 2018

Circuit Training

Over the years the size of Z3R0 Return Mining Inc. has shrunk to become dangerously small. Those of us left are good friends and many of us have met in the real world. This makes the prospect of closing down Zero unpalatable for us all; moving as a group to another corp would dilute the friendships. Plus we'd be at the whim of people we neither know nor whom would understand our seven years of collected in-jokes (beep, beep). The upshot of this is sometimes we need to find innovative ways to entertain ourselves on an evening of EVE.

A couple of weeks ago was one such evening. We'd encountered a fleet of at least a dozen pilots who were taking heavy advantage of a hisec connection very close to Jita. They had a guard on the hisec wormhole but it was still very tempting to trigger a suicidal fight - a temptation which increased as the evening went on. In the course of scanning our chain in the other directions, I found a second hisec connection which was also one jump from Jita. This second hisec was a single hop from the first hisec! If we can't fight them, we might as well troll them.

I hopped into my pod and headed out to their cloaky camp on the first hisec. My plan was to look like I was going shopping and would be coming back with something juicy for them to shoot. I parked my pod on the hisec connection, waited until I saw a Flycatcher on D-scan, then jumped out. Rather than head to Jita, though, I took myself to the other entry to our chain and headed home to dock back up. After 10 minutes or so I did this a second time, and then a third. All the while scouting desperately with my other account for something more suitable to actually fire some ammo into.

On comms, we were having a good old laugh assuming they were utterly confused how I was only ever heading out in the same direction and never returning. I have no idea whether the scouts on the hole had any idea what was going on. I don't really care either; my corp is all I'm interested in keeping entertained. And in the wasteland that is wormhole space, one needs to take entertainment where one finds it.

2 January 2018

Daftly Doings

Okay, folks, it's a new year and time to do some daft stuff. I realised over the past few years I've managed to spread a  lot of ships and random junk around most of New Eden. For sanity's sake, and for something random to do, I needed to collect it all in one place and sell the ships I don't fly anymore. This took the best part of three days and resulted in six billion ISK worth of unwanted ships.
This isn't even all of them!
Of course, there's always some random crap in a random location far away. In this case, there was a very Expired Cerebral Accelerator in a Blood Raiders station in Nullsec. To get there is 42 jumps from Jita. The item is worthless. The only sensible thing to do here is trash the item. But where's the fun of being sensible? It's much better to pour myself a whisky and fit myself up an uncatchable interceptor. Let's see what Nullsec has awake today.

More a Gatecamp than a gate camp
The first 20 jumps of Hisec were completely uneventful. Once I got away from the local scam-chatter of Jita there was absolutely nothing to distract my attention bar the profusion of anchored structures in almost all Hisec systems these days. Lowsec was entered at Vehan with a pilot called Vehan Gatecamp on the outside but no sign of an actual gate camp on the inside. In Hier, there was a small gate camp of four ships - nothing exciting - and this theme continued until the end of Lowsec and my entry to deepest, darkest Delve.

A gate camp was 'Hier'
I've never lived in Nullsec. I never fancied the ring-kissing, safe-ratting lifestyle. This means Nullsec still maintains an air of mystery for me, and with mystery comes the fear of the unknown. My first jump, Goon-inhabited 1-SMEB, had a Nereus and Machariel sitting on the gate. An interesting combination that smacks of confidence. Use your bait for looting the field! The rest of the gates in were clear, but every system had someone somewhere. Much more active the average deep Lowsec system.

I docked and collected my Expired Cerebral Accelerator then began the return journey. The route home was even less eventful. In A-ELE2 there was a Hurricane sitting at the entry gate. As I flew through the systems I kept track of the numbers in local. It was interesting to discover that Nullsec is more populated that Lowsec. For my small sample size, there were 1.5 pilots on average per Lowsec system compared to 4.5 per system for Nullsec. It's a really small sample and I'd love to know if this holds true for more areas of space. Has EVE truly become Hisec and Nullsec only?

16 May 2017

Where's the wormholers at?

This is our map from a few nights ago. It's not the most expansive map in the world but with the hisec connection there's a certain expectation of entertainment to be had. Sadly there was not a single engagement. Not a single shot fired. The largest ship we saw was a Magnate and he liberally shat himself before jumping back to hisec.

I increasingly find myself wondering if wormhole space is dead. Are we the dinosaurs of a bygone era?

9 May 2017

Flying the Flag

The newest release of EVE Online is with us. Release 119.5 went live today and brought exciting things such as:

  • Blood Raider Shipyards
  • Beautiful New Suns
  • Shattering PLEX into little pieces
  • Killing Aurum off
  • New CONCORD ships for players
But the most important feature of the 119.5 release was far and away the alliance logos being mounted onto citadels.

It's been a long time since the IoS logo was commissioned. In that time it's changed colour and been 'weathered' by CCP. Nevertheless it still looks like one of the best logos in game (yes, yes, I am biased) and it looks even better projected from the top of an eight kilometre high tower.

As an added bonus my glorious mug appears elsewhere on the citadel. I'm less sold on that idea, to be honest, but it's still kinda cool.

All dock at the feet of Oreamnos the Great, or some bollox like that.