11 October 2012

EVE 2.0

Just a quick post. Have you seen the new planned UI for Retribution? It looks like CCP have taken some tips from the 'Web 2.0' crowd and decided rounded corners are a good thing. Of course, being CCP they've taken the concept to the max and completely removed the sides.

Can't say I'd expect to gain a positive lock like this for long

Reading through the devblog there are more changes than just rounding of the targetting reticule. The yellow and red boxes will also become circles although I don't expect in-game terminology to change from getting "red boxed". Also there will be representative visual indicator of who is actually shooting at you and how much damage they are delivering. I personally think this has the potential to be a much better system than the current boxes of text telling you who did what that disappear too fast to read. Actually anything is better than giving someone two lines of text to read for each hit they take.

Finally, the targetting reticule is going to subtly change when you get into targeting range of a ship. This should mean less ignoring the pretty spaceships in favour of the overview panel when in combat. Personally I would prefer if this reticule changed when a particular module was within range. Drifting out of lock range is not as common as moving beyond the optimal and/or drop off limits of your guns or missiles. For that you'll still need to be glued to the overview.

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