13 January 2016

Resolutions

I don't make New Year resolutions. In the past I used to and would invariably break them. Possibly somewhat ironically the only resolution I ever kept was one year deciding I wasn't going to make another New Year resolution ever again. The danger I always found with them is you make a resolution to try and change something, e.g. going to the gym three times a week, and when you break that commitment one time it's all too easy to give up entirely. This year is no different and I have nothing planned. That's not to say I don't use the start of the year to make changes. The month of January is supposedly named for the Roman god Janus. Janus is the god of beginnings and transitions and upping the number on a calendar seems as good a reason as any to get stuff done that I've been parking my arse on for too long.

For ages I've run a website I wrote to help me with corp management. It started as a site where members of my corp submit loot, ore, gas and PI to the corp buyback scheme. We used to use a Google spreadsheet but that was incredibly time consuming to process twice a month. My solution was to write a site where people can copy'n'paste the contents of their hanger and tick the names of people the loot or whatever should be shared between. I wrote about it here a long time ago so feel free to go back and read that. More recently I started to merge another spreadsheet I use to track corp members, their API keys, hangers allocated to them and, of course, whether they've paid their dues. I had gotten partly through that but stumbled with Real Life™ getting in the way. With January rapidly looming I decided to draw a line under the half-finished extension.

January started with the completion of the member tracking. Not only do I now have everything I need in one place the corp members can also log into the site and see how much ISK the corp owes them in payouts. The site also automates taking corp dues to pay for POS fuel and publicly lists (shames) the people who didn't yet pay. As a final piece of functionality I also broke the login system away from our forums and introduced EVE-SSO so my corp mates and I can use the one password to log in to even more things EVE-related. In truth this last part was needed to allow the balance display but it's a nice feature in itself.

Having completed an outstanding task from last year it was time to look forward. It's been ages since we actually had a new recruit who stuck around. The most recent new member of the corp came across as part of an agreement we have with our friends in The Bastards. I'm largely terrible at recruitment, either being too slow to talk with people or just plain can't be arsed with it. So with a new year on us it's time to work at getting people in the corp and dragging our fleet sizes up a little. Our first new member joined yesterday. We've got space for three or four more people who make the grade. I'm not going to beat myself up if it doesn't happen. I'm not making a resolution to recruit n people every month. I just decided to get with the program and try and get more people in the corp to spout nonsense with on Teamspeak and maybe get around to making a little ISK each month.

Want to fly with us? Join the IOS Recruitment channel and be fun and interesting. With a bit of luck I'll still be in the enthusiastic mood and get you signed up real quick.

8 January 2016

Marked for Death

Can you see it? It's small but perfectly formed. Look closer. Closer still. Found it yet? Yup, that's pretty much what I went through trying to find the killmark on my Svipul. If you're still struggling it's on that large, square, rusty plate around the top middle of the image. It's a single wee red/white plook of a marking (ignore sets of double orange lights).

I'm proud of that kill mark. It's the first kill mark I've gotten where I didn't die right after. This makes it the first one I've actually gotten to see. It is also marking my first solo kill of 2016. Mostly it's marking a very amusing kill. We were bored of our static C3 with very little happening. There were a couple of ships appearing and vanishing on d-scan but we'd given up hope of finding them. The decision was made to roll the hole for something new. We were nearly there when one of the hole rollers announced he was getting shot at by a pair of Stealth Bombers. I warped to the hole in my instalock arty Svipul planning to either jump through and rescue the hole roller or pick off the bombers if they jumped into our home.

I landed as the hole roller announced he'd jumped back home. The Bombers didn't follow as the hole went mass critical on his return jump. We had some debate. Should I jump through? What were the chances of the hole dying? Ah, sod it, YOLO! Through I went. Nothing was on my overview or on d-scan. I held cloak while getting my bearings. Then a Manticore decloaked probably expecting a HIC to be finishing off the critical hole. He got more than he expected. I actually thought that I had died as my camera was perfectly in line with his ship when he exploded. It took a moment to realise I still had modules. Once I did realise, though, I locked the pod and moved the pilot closer to a trade hub in the fastest way I know. Local chat said it all

[ 2016.01.06 23:04:11 ] Mikah Darmazaf > lolz
[ 2016.01.06 23:04:16 ] Oreamnos Amric > :)
I hung around the outside of the hole for a few more minutes waiting to see if any response would be formed. We also knew there was a scout in our home who would likely be wanting to leave and I would have the best chance catching him. It became rapidly clear he wasn't going to jump out so I went home ready to clear the way for a HIC to finish the hole. As I jumped home in my low-mass T3 Destroyer I collapsed the hole myself. Damn that was tight on mass! I was a little shaken by how close that had been. Two transits of a hole by a destroyer was all it took. It's a good job that scout didn't decide to fly home.

3 January 2016

Starting YC 118 in Style

Sometimes you just have to kick off the year as you mean to continue. There are lots of corps out there who are dedicated to a single activity, almost to the point of ridiculousness. Industrial corps who ban their members from NPSI roams; Mercenary corps who refuse to let their pilots earn ISK from missions when they are between contracts; PvP corps whose rhetoric demonises running sleeper sites to the point of ridiculousness. These corps punish their members for being seen to enjoy any more than a single, blinkered area of the game. Hypocritically they all privately have their own 'carebear' corps and/or characters which they use to earn ISK - the very activity which is vocally derided as a terrible thing to be doing. In Z3R0 Return Mining Inc. we are also blinkered in on a single activity. In particular we aim to have fun and a laugh on comms regardless of what we find to do in-game or how badly we do it. It may come as a surprise to corps who obey the afore mentioned anti-ISK-earning indoctrinations but it really is possible to do this without being a bad person.

Last night we had one such night. Everything started fairly slowly with me logging on alone. I found our home system was swiss-cheese with K162s and set about scanning everything down. Our C3 static was quiet and had a few teasing Frostline sites. I had been getting bored of those but a few nights ago I got a Vindicator BPC and a 650 Mil ISK officer module of some description (now for sale in Jita). Picking up a billion ISK in a few minutes did wonders for piquing my interest again. Just as I started running the Frostline sites another corpie logged on. Now I had someone on comms to chat with the game was much more fun. We cleared up the Frostline sites without any exciting drops and moved on to exploring the rest of our chains.

Ponder started scouting out the C2 K162 whilst I went to our other static to see what delights that held. I found lots of gas and very little else. Ponder found potental targets flying a Stratios and an Epithal. We decided Ponder's find was much more interesting so I shipped into something invisible and headed to the C2. Sitting just inside our hole home I awaited Ponder's intel as to which POCO the Epithal would invariably warp to. Sadly when he did warp it was in line with two different planets so I had to take a guess and go to the more likely Barren planet. I chose badly and nobody ever landed. We still had eyes on the Stratios so we stuck around for a while longer. He showed no signs of moving and we gave up hunting in favour of ninja-sucking some lucrative C5 gas.

By now we had ex-corpmate Epigene on comms chatting and then a wild Studley entered from the north to join us stealing gas from the C5. The details of 'stealing gas' is fairly simple. From warping in to a gas site you have 15-20 minutes before the sleepers spawn. In that time you get as many pilots as possible to suck as much gas a possible as quickly as possible. At this point we had five pilots in Ventures in the gas site plus a sixth providing boosts to speed up the rate of gas extraction. As is the common case in w-space this was three people with two characters each. By the end of the first gas site we had earned around 50 million ISK each and had a brief intermission in sucking to scout another corpmate back home from hisec.

Back in the C5 we were almost at the end of our time for the second gas site when our boosting Gnosis was pointed and tackled orbiting the hole home. We cut our sucking short and headed back to reship into something more combat capable than a mining frigate. Thankfully the Gnosis got away but we lost sight of the offending Stratios. A little scanning later and we found a new K162 leading into our home. Of course we went in to investigate and in addition to the Stratios I saw a Prophecy on d-scan. With the ships we had we felt confident that was a fight we could take. We left an uncloaked Proteus on our side of the hole and kept our other couple of ships out of sight. Our opponents moved their Prophecy up to just inside their hole and their Stratios engaged our Proteus. At this point the rest of us decloaked and warped in to fight. This was our first mistake as the Stratios immediately jumped through and both it and the Prophecy ran away. Bugger! Really we should have gotten him to jump through before decloaking the rest of our fleet so we could have something tackled on the other side and unable to run.

A little bit of baiting from us and sniping from them followed but it was clear they wouldn't engage us in a brawl. I decided we should try and provoke some action with combat hole rollers. At this point we realised the second mistake we made of hanging around for too long. Unfortunately the baiting would appear to have given them time to get friends in who landed on their hole at the same time as Studley and I started rolling it. We had their Astarte into half armour when their logi landed. They also had jams from a Falcon, neuts from a Curse plus a load more DPS from a Hurricane, Vigilant and Deimos. It was clear we were toast and even after that I seem to recall they had more ships landing after I got my pod off the field. Good fights were exchanged in local and we decided to call it a night as it was nearly 1 am locally for most of us.

As far as the night went we had scanning, shooting red crosses, gas sucking, being hunted, doing the hunting ourselves, and finally getting whelped by a superior force. It's pretty hard to get a wider range of activities crammed into a single evening in New Eden. Your blinkered mono-activity corps might be better at the single thing they do in this game we love but I like to think in my corp we get to play a lot more of the game than they do and have a lot more fun in doing so. Welcome to YC 118.

25 December 2015

Season's Greetings

Drinking Horn and Homebrew
Merry Christmas to one and all. I hope 'Sansha Claus' was good to you. He was certainly good to my kids. I can't get close to my computer for discarded wrapping paper, toys and boxes. I've eaten far too much turkey, ham, stuffing, trifle, etc. I'm working on drinking too much. I'm on the mulled wine just now but I am looking forward to my tasty homebrew in just a little while - a dry-hopped IPA and a Peach and Passionfruit cider, if you're interested.

I've got some fun planned tomorrow with my son playing Story Mode Minecraft and Skylanders. This is the time of year for family so New Eden can wait.



18 December 2015

Pod and Planet Results

The Pod and Planet Fiction Contest results were announced today. I was delighted to learn that my story, Blood Frenzy, won second prize in its category. Congratulations to all the other winners. I'm still working my way through the stories but the ones I have read so far were really good. Well done to everyone who entered for managing to complete their tale in time. For me that was the bigger challenge with creating the short story. Readers telling me they enjoyed my tale was satisfying enough. Winning any prize really is a bonus and I'll be sure to spend the ISK on ships which get lost in an irresponsible manner. I'd also like to draw special attention to my corp mate Brodit's entry which I enjoyed reading but sadly didn't place.

The basic idea behind my story was true. As a corp we had more fun than we had expected running those Blood Raider sites over Halloween. Anytime we rolled a new hole and there were sites to run we genuinely did throw regard to the wind and flood in to the system fanning out to clear them as quick as possible. We did so in Combat Recons to minimise the chance people would spot us on d-scan. Sometimes we would fly with one visible ship to act as bait. The hope being someone would spot a Svipul on d-scan and come to kill it, not expecting a handful of Curses to also be in-site already. Sadly we never got any kills that way but the hope was there.

Unlike in my story, there was very little or no hoarding of the boosters and loot from the site. Everyone made sure that anyone active would have their little booster timer slowly counting down. I think we maybe all gained an extra 50,000 skill points during the event which isn't much when you really think about it. Still, the sense of community within my corp during this event made me feel proud. I have seen videos of people out in nullsec ninja-looting before their fleetmates got a chance and that's not the corp spirit I would want to nurture.

Amusingly I'm already considering the next entry to Pod and Planet despite that being a year away.

15 November 2015

Pod and Planet YC117 - Blood Frenzy

October 21 YC 117


I technically don't need to sleep. Capsuleers who spend weeks and months living in inhospitable solar systems behind unpredictable wormhole connections have invented an analogue to sleep. By turning off all ship sensors you plunge the brain into a state where it is forced to create imagery to fill the resulting void. It's not sleep but it feels like dreams and you only dream when you're asleep, right? Today I awoke as my Loki-class Strategic Cruiser gently filtered in external signals. As usual I was drifting somewhere deep in space. Comms crackled to life and my corp mate, a gruff Matari by the name of Bukur, noted my appearance in the standing fleet. "About time you showed up. Check your sensors. Do you see anything odd?"

It didn't take long to spot an unfamiliar 'Blood Raider Gauntlet' beacon being reported by my ship's sensors. This was disturbing. How had the Blood Raiders gotten into our system? None of our scouts had reported any activity whilst I slept, yet here we could see an encampment of the feared Blood Raider cult. Not only that, it was being broadcast for all comers to see, unlike anything else we normally found in wormhole space. "Come on then, move your arse and let's clear them out", I was jostled into action by Bukur.

Until I choose otherwise, while I am with my ship I am essentially immortal. This knowledge did little to calm me as we warped to the unfamiliar beacon. Whilst dying wasn't a problem, replacing the ship I was in and getting back home could be. Wormhole connections can be a fickle mistress and we currently had no known connections to Empire-controlled space. Landing at the beacon things grew stranger yet. The opposing force was a trivial fleet of frigates but they were guarding an acceleration gate. The Blood Raiders invasion party had not only managed to secretly infiltrate our home system but had also taken the required supplies to insert themselves into a deadspace pocket. Something I had never seen before in a wormhole system.

Clearing the gate guards and their reinforcements was no trouble for Bukur and my cruisers. We had to press on deeper into the unknown. I invited Bukur to be first in. He declined, "Why don't you risk your own bloody ship for a change?", a challenge I couldn't refuse even though I wanted to. In the deadspace pocket the challenge was marginally greater but once again the forces of the Blood Raiders were no match for a pair of capsuleers in Strategic Cruisers and they died rapidly. Of all the ships we destroyed only one of them had any salvageable cargo. The cargo was something neither of us had seen before. My ship identified it as a booster of type 'Blood Raiders Cerebral Accelerator' but was unable to give any further information about its effects. Maybe we hadn't yet passed the final hurdle into the unknown. Maybe we were looking at it now. Bukur volunteered to be first to try the booster. As he said, exploring the unknown was what we were originally out here for and it was a long time since we'd encountered the unknown.

"How does it feel", I was eager to know what the mysterious booster's effects were. The Blood Raiders were a slightly ghoulish cult and something purporting to accelerate your brain could mean just about anything, good or bad. The answer didn't help, "Well it's hard to explain, everything just feels more somehow".  While we were waiting for something more tangible than "feeling more" our ships alerted us to another Blood Raider beacon. I nudged my ship in the correct direction, "I guess we should deal with that as well. Maybe they'll have one of these accelerators for me to try", and with that I entered warp.

We destroyed this second outpost with the same efficiency as the first and, once again, the only thing we could salvage from any of the wrecks was the mysterious booster. Why were they here with a single booster? Was there something special about wormhole space the Blood Raiders needed to do something with this booster? Our pondering was interrupted by Bukur who realised his background skill training had ended some hours earlier than expected. On a hunch I quickly popped my own booster and immediately confirmed our suspicions by noting my training towards the final level of fleet commander was scheduled to complete almost two weeks early. The boosters somehow increased our capacity for learning.


October 23 YC 117


In the middle of today's operations a terrible thing happened. It was like the universe collapsed in on me. The utopian enlightenment I had enjoyed for more than a day now ended with a brain shattering crash.
"You might have warned me how bad this would be!"
"No idea what you're on about" was Bukur's response to my accusation, "my booster is still working."
This discovery led to some speculation as to why I was experiencing lower longevity in the effects of the Blood Raider booster. Could there be differences in purity or dose size? Was there some inherent biological difference between myself as a Gallente and Bukur as a Matari? Was there anything I could do to increase how long a single dose lasted? I resolved to dedicate some time to that later. The secrets of this wonder drug were ripe for discovery

My comedown was still in full effect and now, seeing how I had been affected, Bukur was incredibly keen to start building up a stock of boosters. We enlisted the help of more members of our corporation, explaining the wonderful benefits but leaving out the crushing feeling when the booster effects wore off. To be honest, once people heard their background training time would shorten they pretty much stopped listening anyway. With our fleet much enlarged we spread out exploring our constellation for more beacons. We deliberately collapsed one of our wormhole connections knowing this would likely result in a new connection to be formed elsewhere. As expected it did and we all raced each other to be the first into the new destination.

"Holy shit, get in here now", I was the first to jump in and couldn't believe my eyes. Not one, not two, but eight beacons were detected by my ship's sensors. The Blood Raiders had a good hold on this system and were likely far along with their plans, whatever those plans may be. Expecting his booster to run out any time soon Bukur sped past me and straight towards the nearest beacon. We had run no intel on the system. We didn't know if anyone lived there. Still the rest of us followed suit. This was very bad procedure for us. Anyone could be hiding in this unexplored system. If they were this could easily result in the death of all our ships.

Poor Blood Raiders could never had known what hit them as we rained death on their installations. It was a massacre. With our fleet swooping from beacon to beacon the Blood Raiders didn't stand a chance. By the end we had enough boosters for the entire fleet plus a couple spare. Everyone was basking in a warm glow having consumed theirs. They didn't know what awaited them once the booster was spent but I did. "Come on guys, let's see if we can find any more of these. Show them to keep away from our space", I tried to encourage people but they didn't understand my urgency. They simply crept away to their own private corners of space to enjoy the feeling. I was more driven. I couldn't get my mind away from the temporary nature of the booster. I needed to store more boosters. I almost regretted having brought the others into the system with all these sites. I should have kept them for myself. Just as I was about to return home with everyone else another beacon lit up on my sensors. I opened comms to let everyone know but then stopped myself. This site was mine. This would be my spare.


October 27 YC 117


It has been a few days since my last entry. There has been a steady decline in the appearance of our Blood Raider friends. At first we were able to keep our fleet well supplied with these drugs. Then the beacons started presenting themselves less and less frequently. At first this pressed us out exploring more and more. Then we started taking risks with our ships. We ignored all security protocols. On discovering a new beacon it was a race to see who could get there first. If there were multiple targets we spread out providing little or no protection to each other. It's a miracle we didn't lose anyone during these reckless exploits. Most importantly, however, we were able to keep ourselves dosed up on this Blood Raider mana. As we did each fleet member crawled off to their own private corner of the solar system to be alone with the drug. Socialising ceased to matter. I even started instructing my ship to wake me earlier and earlier in the hope I could fly alone and beat the others to virgin sites. I wanted to build a private stash. I was having to roam longer and further, taking all the risks of solo flight through potential hostile systems. Eventually it was evident that no new sites were being discovered and I retreated with my stockpile of boosters.

Waking up today an initial wave of panic washed over me. I spotted wrecks on my scanners and immediately assumed I had missed a now rare occurrence of Blood Raider detection. Panic was replaced by disbelief when I realised these were not Blood Raider wrecks I was seeing on my ship systems. These wrecks were of other capsuleer ships and there were a lot of them. Comms were quiet. Only Bukur was showing any presence in the corporation comms channels but he wasn't responding to my hails. In spite of the warm blanket of Blood Raider delight I had to investigate what had happened. With probes on my ship I was able to locate one group of wrecks. From markings I recognised them all as destroyed ships belonging to members of my corporation. In some cases individuals had lost more than one ship. Clearly whatever had occurred during my absence had been catastrophic for the others. As I sat at the edge of the battlefield I had a sudden realisation. If these were the ships belonging to people who had been attacking the Blood Raiders with me then there was a good chance of some surviving drugs in their cargo.

I was in the middle of the field of wreckage. Despite all the usual ammo, repair paste and other expected cargo, for all the ships I had searched there was not a single unit of booster. Either I was incredibly unlucky or someone had gotten to the wrecks before me. Normally, though, these wrecks would have been picked clean. With that thought fresh in my head sensors made me aware of another ship in close proximity to me. I identified it as belonging to Bukur and tried to hail him on the normal comms channels. "Give me your Boosters," he announced his hostility both verbally and by remotely disabling the warp drive of my Loki.
"Bukur, I don't have any left," I answered truthfully, "how about we go exploring for more?"
"There aren't any more. I was forced to take what drugs I could from the others but there's nothing left of those either. I need your stash."

Autocannon rounds started eating rapidly into my shields before I was able to pull range and reduce the incoming damage to more manageable levels. "Bukur, what are you doing?" I couldn't believe what was happening. Had our close knit group been eroded so far in such a short period of time? Had Bukur really destroyed all those ships searching for Blood Raider boosters? More imporantly, did he find any? The last question spurred me to action. I brought my Loki around to engage.


November 4 YC 117


It has been a week since I fought Bukur. It was a very close battle and more by luck than skill I barely survived. I blew up Bukur's pod as well to ensure he couldn't interrupt me while I searched his wreck. In it I found only two of the boosters such a heavy price had been paid for. I retreated with them to my secret corner of space. I was sorely aware this wasn't entirely necessary as nobody was left in the system with me. My badly damaged ship was on fire for longer than seemed possible before finally snuffing itself out. So long as I had my drugs I didn't care.

My entire ship crew of over five hundred had died rendering even the most basic of tasks vastly more difficult than normal. This wasn't a problem until the remaining boosters were exhausted. The cataclysmic crushing experienced at the end of the final drug was made all the worse knowing there would be no more. I cocooned myself in my ship for as long as possible before reaching the realisation that I had to find my way back to civilisation. Ordinarily this would be a trivial task but the damage to my ship and lack of crew greatly handicapped me. It took more than a half a day of scanning before I was even able to leave the system I had known for so long as home.

A further day of scanning saw me find my way to a wormhole which my ship sensors indicated led to inhabited space. I sat there for some time wondering what lay beyond. Had the whole of New Eden seen the same event which occurred in the microcosm of my corporation? Would the whole of my universe have been laid to waste? With my ship able to cater for my every biological need would I be destined to wander the empty space lanes alone for all time? The rush as the wormhole fully enveloped my ship did little to calm these thoughts.

I emerged somewhere deep in Amarr space many jumps from the old, familiar regions of space near Dodixie I had once called home. My fears built as I realised the system I had emerged in was empty. There were no other capsuleers there at all. I set route for Dodixie. Somewhere along the twenty plus jumps I must encounter another capsuleer. The real concern was whether they would be hostile as Bukur had been. I was relieved to find the jump gate to the next system was still active. That was a good sign that some civilisation had survived at least. Jumping though I was greeted with a lot of chatter on the local solar system comms channel. What's more, it was normal chatter. No threats; no hostilities; not even any wrecks on my scanners which could indicate capsuleer combat. Within two jumps towards Dodixie my fears of a total breakdown of society had been completely eradicated.

It appears the enhanced effects of the Blood Raider booster were limited to my wormhole and my corp. Nothing will likely explain the occurrences of the past week. Attempts to contact other members of my corporation have been entirely unsuccessful. Several have even left since I found my way to Dodixie. All those years of trust destroyed. What did we do?